#include "PreCompile.hpp"
#include "InputFiles.hpp"
#include "LibBuildNGInit.hpp"

namespace BuildNG
{
  //////////
  // InputFiles
  InputFilesTypesRegistry input_files_types_registry;

  InputFiles::InputFiles()
  {
    assert_libbuildng_initialized();
  }

  std::vector<Glib::ustring> InputFiles::build_physical_files(BuildContext &context)
  {
    assert(!"not implemented yet");
    throw 5;
  }
}
